Skip to content
All teaching guides

Grade what students learn from a simulation

Students predict, change one thing, and explain what they saw, so you have something to grade.

By Joe Mazzone · STEM and lab teaching

What students should learn

Students back up a claim with what they observed. Moving a slider isn’t enough on its own.

This example uses a pendulum: how does making it longer change the time for one swing? Decide which setting students change and what they write down. Know what the model simplifies before you use it in a lab.

Try the block

Loading the lesson block…

A teaching sequence

  1. Commit to a prediction. Before students change the length, ask whether a longer pendulum will swing faster or slower and why. Collect it in an Open Response so it stays separate from what they see later.
  2. Change one variable. Have students try a short and a long length and write down the period the activity shows for each. Keep every other setting the same so the comparison is fair.
  3. Explain the evidence. Students compare their prediction with the result, using their two observations, and name one limit of the simulation. Talk about why a simplified model can differ from a real pendulum.

What to assess

For a first lesson, give the simulation zero points and grade the written explanation: a clear claim, evidence from their observations, and reasoning that connects the two. If you later grade answers inside the activity, set up how it scores them, including any hidden answer key, and test right and wrong answers. Saving progress doesn’t earn points by itself.

A follow-up task

Next, have students design their own comparison or measure a real pendulum. Before you assign the activity, make sure it works with a keyboard, the instructions are clear, the motion won’t bother anyone, and students who need it have another way to respond.

Build it in your course